by Vito Ferrero,
Architect-Designer/vr-immersive.com
For the ones that are
superhero fans, virtual reality may be just another superpower. And it is
indeed. The ability to immerse others in your self-created world and convince
them that things are possible, imaginable and even tangible, has never been
greater. VR technology is developing fast enough to make us feel
the pressure of a new zeitgeist that apparently moves in two opposite
directions. On the surface the need for illusions, to alleviate the pain of
absurd life situations, frustrations, the crumbling and shifting sands of worn
out social systems that lead us to evasion, drugs and all kinds of meaningless
entertainment. But on the other hand, beneath the surface, I sense that a great
amount of people is searching new life paths, more personal, more fulfilling
and coherent with their abilities and passions. So, as with any other great
power, when VR is put into our hands it comes with a tag that says “great responsibility”. It
comes with the potential choice of being truly creative, truly innovative and
constructive. As Abraham Maslow would put it, it could be a tool for
self-actualization. We often see crap movies with huge budgets making epic FX
sequences that last almost all the two hours. But when the movie ends people
could say: Did you understand what was going on? In some cases, senseless
characters, devoid of real interest, poor performances and lack of story
sentence the movie to failure. So, for design it can be the same, if we do not
keep up our conceptual level to the opportunities given. Sometimes we need to
turn back to the basics of life, learn to read and write, then create a
compelling story and then, only then it will deserve to have some epic
sequences hopefully expressed with taste and a sense of balance.
VR can be abused, used for
frivolous things, like simply boasting the possession and usage of technology
devoid of meaningful content. Also it can be used to enslave the mind,
and to transmit negative content -but hey, sacred is free will, and we must
respect it- . Nevertheless VR can also be used for learning, for development,
for problem solving, for sharing, communicating, collaborating, and for the
healthy enjoyment of life. So… what
kind of Superhero would YOU choose to BE given THAT superpower? VF.
About VR-Immersive.com:
We are a German-Spanish start-up, which develops virtual reality
content and a proprietary platform, operating system and hardware
agnostic, applicable in sectors such as real estate, tourism, yachts,
design, edutainment, health, etc. This is how we do it - follow us on Facebook, Twitter, LinkedIn, YouTube oder Xing.